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Version: 2.0

Creating Dialogues



!!BETA!!

This page may become out of date due to sudden HollowEngine updates as new features are quickly processed! P.s. uertyk_


The basis of dialogue
// P.s. As far as I know, this is a beta function and it is unknown how it works, before the official release of the engine on 2.0 it can change completely!
// v2P.s. Also THIS IS A TEMPLATE, AND IT DOESN'T NEED TO BE INSERTED INTO THE CODE TOGETHER WITH "<>" !!!
dialogue {<yours dialogue sctipt, LoL kek>}

Example of Dialog
dialogue {
<npcID> say "Hallo!"

choices {
"<Choice 1>" {
// P.s. <After..>
}

"<Choice 2>" {
// P.s. <After..>
}
}
}

Its just an example!

In the template, instead of "Choice" you can put "your 💀 are too 💀 to be 💀"


Example
dialogue {
npc say "Hallo!"

choices {
"Ok, hello!" {
npc say "You who?"
}

"Bye-bye" {
npc say "NO!"
}
}
}